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A.R. Muesum Diorama
Company
Qualcomm
Role
Senior U.I. Designer
Tools
XD, Illustrator, Photoshop, Maya, After Effects.
The AR Museum was an interactive demonstration that showcased various use cases in augmented reality. I was responsible for designing the language, environments, and scenes, developing animatics, and providing detailed visual references to guide both animation and engineering. My goal was to ensure that the final experience was cohesive and high-fidelity.






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